LeetCode 836 - Rectangle Overlap


https://leetcode.com/problems/rectangle-overlap/description/
A rectangle is represented as a list [x1, y1, x2, y2], where (x1, y1) are the coordinates of its bottom-left corner, and (x2, y2) are the coordinates of its top-right corner.
Two rectangles overlap if the area of their intersection is positive.  To be clear, two rectangles that only touch at the corner or edges do not overlap.
Given two (axis-aligned) rectangles, return whether they overlap.
Example 1:
Input: rec1 = [0,0,2,2], rec2 = [1,1,3,3]
Output: true
Example 2:
Input: rec1 = [0,0,1,1], rec2 = [1,0,2,1]
Output: false
Notes:
  1. Both rectangles rec1 and rec2 are lists of 4 integers.
  2. All coordinates in rectangles will be between -10^9 and 10^9.


X.  Check Position
If the rectangles do not overlap, then rec1 must either be higher, lower, to the left, or to the right of rec2.
Algorithm
The answer for whether they don't overlap is LEFT OR RIGHT OR UP OR DOWN, where OR is the logical OR, and LEFT is a boolean that represents whether rec1 is to the left of rec2. The answer for whether they do overlap is the negation of this.
The condition "rec1 is to the left of rec2" is rec1[2] <= rec2[0], that is the right-most x-coordinate of rec1 is left of the left-most x-coordinate of rec2. The other cases are similar.
    public boolean isRectangleOverlap(int[] rec1, int[] rec2) {
        return !(rec1[2] <= rec2[0] ||   // left
                 rec1[3] <= rec2[1] ||   // bottom
                 rec1[0] >= rec2[2] ||   // right
                 rec1[1] >= rec2[3]);    // top
    }

If the rectangles overlap, they have positive area. This area must be a rectangle where both dimensions are positive, since the boundaries of the intersection are axis aligned.
Thus, we can reduce the problem to the one-dimensional problem of determining whether two line segments overlap.
Algorithm
Say the area of the intersection is width * height, where width is the intersection of the rectangles projected onto the x-axis, and height is the same for the y-axis. We want both quantities to be positive.
The width is positive when min(rec1[2], rec2[2]) > max(rec1[0], rec2[0]), that is when the smaller of (the largest x-coordinates) is larger than the larger of (the smallest x-coordinates). The height is similar.
    public boolean isRectangleOverlap(int[] rec1, int[] rec2) {
        return (Math.min(rec1[2], rec2[2]) > Math.max(rec1[0], rec2[0]) && // width > 0
                Math.min(rec1[3], rec2[3]) > Math.max(rec1[1], rec2[1]));  // height > 0
    }

https://cloud.tencent.com/developer/article/1132799
我们先来想一下一维的情况,如何判断两条线段是否重叠,给定两条线段的起始点(left1,right1)和结束点(left2,right2)。
如果两条线段重叠,那么必然有某个x满足max(left1,left2)<x<min(right1,righ2)。
所以推广到二维情况,在横坐标方向上,应该有max(rec1[0],rec2[0])<min(rec1[2],rec2[2]),在纵坐标方向上,应该有max(rec1[1],rec2[1])<min(rec1[3],rec2[3])
所以代码如下,只有一行:
    bool isRectangleOverlap(vector<int>& rec1, vector<int>& rec2) 
    {
        return max(rec1[0],rec2[0])<min(rec1[2],rec2[2])&&max(rec1[1],rec2[1])<min(rec1[3],rec2[3]);
    }

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