Showing posts with label reddit. Show all posts
Showing posts with label reddit. Show all posts

[2015-10-23] Challenge #237 [Hard] Takuzu Solver : dailyprogrammer


[2015-10-23] Challenge #237 [Hard] Takuzu Solver : dailyprogrammer
Takuzu is a simple and fairly unknown logic game similar to Sudoku. The objective is to fill a square grid with either a "1" or a "0". There are a couple of rules you must follow:
  • You can't put more than two identical numbers next to each other in a line (i.e. you can't have a "111" or "000").
  • The number of 1s and 0s on each row and column must match.
  • You can't have two identical rows or columns.
To get a better hang of the rules you can play an online version of this game (which inspired this challenge) here.

Input Description

You'll be given a square grid representing the game board. Some cells have already been filled; the remaining ones are represented by a dot. Example:
....  0.0.  ..0.  ...1  

Output Description

Your program should display the filled game board. Example:
1010  0101  1100  0011  
Inputs used here (and available at the online version of the game) have only one solution. For extra challenge, you can make your program output all possible solutions, if there are more of them.

http://code.activestate.com/recipes/578414-takuzu-solver/
http://blog.jverkamp.com/2015/10/29/takuzu-solver/
Read full article from [2015-10-23] Challenge #237 [Hard] Takuzu Solver : dailyprogrammer

[2015-10-14] Challenge #236 [Intermediate] Fibonacci-ish Sequence : dailyprogrammer


[2015-10-14] Challenge #236 [Intermediate] Fibonacci-ish Sequence : dailyprogrammer
The Fibonacci Sequence is a famous integer series in the field of mathematics. The sequence is recursively defined for n > 1 by the formula f(n) = f(n-1) + f(n-2). In plain english, each term in the sequence is found by adding the previous two terms together. Given the starting values of f(0) = 0 and f(1) = 1 the first ten terms of the sequence are:
0 1 1 2 3 5 8 13 21 34
We will notice however that some numbers are left out of the sequence and don't get any of the fame, 9 is an example. However, if we were to start the sequence with a different value for f(1) we will generate a new sequence of numbers. Here is the series for f(1) = 3:
0 3 3 6 9 15 24 39 102 165
We now have a sequence that contains the number 9. What joy!
Today you will write a program that will find the lowest positive integer for f(1) that will generate a Fibonacci-ish sequence containing the desired integer (let's call it x).

Input description

Your input will be a single positive integer x.
Sample Input 1: 21
Sample Input 2: 84

Output description

The sequence of integers generated using the recursion relation starting from 0 and ending at the desired integer x with the lowest value of f(1).
Sample Output 1: 0 1 1 2 3 5 8 13 21
Sample Output 2: 0 4 4 8 12 20 32 52 84

private static ArrayList<Integer> fibonacci = new ArrayList<Integer>();

public static void main(String []args){
    long timeNow = System.currentTimeMillis();
    int input = 123456789,divisor=0,index=0,fib;
    generateFibonacci((int)Math.floor(Math.sqrt(input)));
    if(fibonacci.contains(input)){
        printFibonacci(fibonacci.indexOf(input),1);
    }else{
       // we can first locate the next bigger than reverse from i-1 to 0
        for(int i=1;i<fibonacci.size();i++){
            fib=fibonacci.get(i);
            if(input%fib==0){
                divisor=input/fib;
                index=i;
            }  
        }
        printFibonacci(index,divisor);
    }
    System.out.println("The calculation took "+(System.currentTimeMillis()-timeNow)+" ms.");
}

private static void generateFibonacci(int input){
    fibonacci.add(0);
    fibonacci.add(1);
    fibonacci.add(1);
    fibonacci.add(2);
    int fib1=1, fib2=2, zw=0;
    for(int i=0; i<=input; i++){
        zw=fib1;
        fibonacci.add(fib1+fib2);
        fib1=fib2;
        fib2+=zw;
    }
}

private static void printFibonacci(int index, int multiplicator){
    for(int i=0; i<=index; i++){
        System.out.print((fibonacci.get(i)*multiplicator)+" ");
    }
    System.out.println("");
}

http://shenseye.github.io/dailyprogrammer/challenge/2015/10/14/dailyprogrammer-day-10/

From the hint i noticed that Fib-ish(i) = Fib(i)*Fib-ish(1) so i just loop from 0 to input number and use it as Fib-ish(1) and generate a Fib-ish sequence from that. If the last number of that Fib-ish sequence equal input number i will return that. Because it take 14556ms to process the 123456789, i have to reduce runtime by checking if inputNumber/Fib-ish(1) is a Fibonacci number or not. If yes then i will generate the Fib-ish sequence if no then move to another number. And now the runtime is 375ms, 40x faster pretty good right

var readline = require('readline');

var rl = readline.createInterface({
    input: process.stdin,
    output: process.stdout
});

var number;

rl.question('Enter the number: ', function(answer){
    number = parseInt(answer);
    rl.close();
});

rl.on('close', function(){
    console.time('generate-fib');
    console.log(generateFibIsh(number) || "Can't generate Fibonacci-ish number from this number.");
    console.timeEnd('generate-fib');
});

function generateFib(n){
    if (n < 2)
        return n;
    return generateFib(n - 1) + generateFib(n - 2);
}

function isPerfectSquare(number) {
    return Math.sqrt(number) == Math.floor(Math.sqrt(number));
}

function isPib(number){
    return isPerfectSquare(5*number*number + 4) || isPerfectSquare(5*number*number - 4);
}

function generateFibIsh(number){
    for (var i = 1; i < number; i++) {
        if (number % i == 0 && isPib(number/i)){
            var j = 0;
            var temp = 0;
            var fibIshSeq = [];
            while (temp < number){
                temp = generateFib(j) * i;
                fibIshSeq.push(temp);
                j++;
            }
            if (fibIshSeq[fibIshSeq.length -1] == number)
                return fibIshSeq;
        }
    };
    return number == 0 ? [0] : false;
}

public static List<Integer> fibonacciIsh(int n) { List<Integer> seq = new ArrayList<>(); for(int i = 1; i <= n / 2 ; i++) { seq.add(0); seq.add(i); while(true) { seq.add(seq.get(seq.size() - 1) + seq.get(seq.size() - 2)); int x = seq.get(seq.size() - 1); if(x > n) { seq.clear(); break; } if(x == n) { return seq; } } } return Arrays.asList(0, n); }
Read full article from [2015-10-14] Challenge #236 [Intermediate] Fibonacci-ish Sequence : dailyprogrammer

[2015-10-26] Challenge #238 [Easy] Consonants and Vowels : dailyprogrammer


[2015-10-26] Challenge #238 [Easy] Consonants and Vowels : dailyprogrammer
You were hired to create words for a new language. However, your boss wants these words to follow a strict pattern of consonants and vowels. You are bad at creating words by yourself, so you decide it would be best to randomly generate them.
Your task is to create a program that generates a random word given a pattern of consonants (c) and vowels (v).

Input Description

Any string of the letters c and v, uppercase or lowercase.

Output Description

A random lowercase string of letters in which consonants (bcdfghjklmnpqrstvwxyz) occupy the given 'c' indices and vowels (aeiou) occupy the given 'v' indices.

Sample Inputs

cvcvcc    CcvV    cvcvcvcvcvcvcvcvcvcv  

Sample Outputs

litunn    ytie    poxuyusovevivikutire
public static void main(String[] args) {
    String consonants = "bcdfghjklmnpqrstvwxyz";
    String vowels = "aeiou";
    for (char c : args[0].toCharArray()) {
        char out;
        switch (c) {
            case 'C': out = (char)(randomSelect(consonants) - 32); break;
            case 'c': out = randomSelect(consonants); break;
            case 'V': out = (char)(randomSelect(vowels) - 32); break;
            case 'v': out = randomSelect(vowels); break;
            default: throw new RuntimeException("Input must consist of "
                + "vVcC only.");
        }
        System.out.print(out);
    }
}

// Returns a random character in a given String.
public static char randomSelect(String s) {
    return s.charAt(rng.nextInt(s.length()));
}

Scala
def rand_choice(l:List[Char]): Char = {
    val rnd = new java.util.Random()
    l(rnd.nextInt(l.length))
}

val vowels = "aeiouy".toList
val consanants = "bcdfghjklmnpqrstvwxz".toList

def solve(s:String): String = {
    def repl(c:Char): Char = {
        c match {
            case 'c' => rand_choice(consanants)
            case 'v' => rand_choice(vowels)
            case 'C' => rand_choice(consanants).toString.toUpperCase.charAt(0)
            case 'V' => rand_choice(vowels).toString.toUpperCase.charAt(0)
        }
    }
    s.toList.map(repl).mkString
}
Read full article from [2015-10-26] Challenge #238 [Easy] Consonants and Vowels : dailyprogrammer

[2015-10-30] Challenge #238 [Hard] Searching a Dungeon : dailyprogrammer


[2015-10-30] Challenge #238 [Hard] Searching a Dungeon : dailyprogrammer
Our hero is lost in a dungeon. You will be given ASCII maps of a few floors, her starting position, and her goal. On some floors there are holes in the ground/roof, so that you can move between floors. Some only open one way, so going up doesn't guarantee that you can thereafter go down.
Your goal is to paint the path the hero takes in the dungeon to go from their starting position to the goal.

Input Description

There are a few characters used to build the ASCII map.
'#' means wall. You cannot go here
' ' means empty. You can go here from adjacent positions on the same floor.
'S' means start. You start here
'G' means goal. You need to go here to find the treasure and complete the challenge!
'U' means up. You can go from floor 'n' to floor 'n+1' here.
'D' means down. You can go from floor 'n' to floor 'n-1' here.
Your output is the same as the input, but with '*' used to paint the route.
The route has to be the shortest possible route.
Lower floors are printed below higher floors
Example input:
##### #S# # # # # #D#G# ##### ##### # U# # ### # ## #####
Output Description
Your program should emit the levels of the dungeon with the hero's path painted from start to goal.
Example output:
##### #S#*# #*#*# #D#G# ##### ##### #**U# #*### #* ## #####
(It doesn't matter whether you paint over U and D or not)

Read full article from [2015-10-30] Challenge #238 [Hard] Searching a Dungeon : dailyprogrammer

[2015-11-04] Challenge #239 [Intermediate] A Zero-Sum Game of Threes : dailyprogrammer


[2015-11-04] Challenge #239 [Intermediate] A Zero-Sum Game of Threes : dailyprogrammer
Let's pursue Monday's Game of Threes further!
To make it more fun (and make it a 1-player instead of a 0-player game), let's change the rules a bit: You can now add any of [-2, -1, 1, 2] to reach a multiple of 3. This gives you two options at each step, instead of the original single option.
With this modified rule, find a Threes sequence to get to 1, with this extra condition: The sum of all the numbers that were added must equal 0. If there is no possible correct solution, print Impossible.

public static boolean solve(long num, long total)
{
    if (num < 1)
    {
        return false;
    }

    if (num == 1)
    {
        return (total == 0) ? true : false;
    }

    int mod = (int) (num % 3);
    switch (mod)
    {
        case 0:
            if (solve(num / 3, total))
            {
                output = (num + " 0 \n") + output;
                return true;
            }
            break;
        case 1:
            if (solve((num + 2) / 3, total + 2))
            {
                output = (num + " 2\n") + output;
                return true;
            }
            else if (solve((num - 1) / 3, total - 1))
            {
                output = (num + " -1\n") + output;
                return true;
            }
            break;
        case 2:
            if (solve((num + 1) / 3, total + 1))
            {
                output = (num + " 1\n") + output;
                return true;
            }
            else if (solve((num - 2) / 3, total))
            {
                output = (num + " -2\n") + output;
                return true;
            }
            break;
    }
    return false;
}
Python:
def solve(n, diff_sum=0):
    if n <= 1:
        if n == 1 and diff_sum == 0:
            yield (1,)
    else:
        r = n % 3
        if r == 0:
            variants = solve(n//3, diff_sum)
        else:
            d1, d2 = -r, 3-r
            variants = chain(solve((n+d1)//3, diff_sum+d1),
                             solve((n+d2)//3, diff_sum+d2))

        for solution in variants:
            yield (n,) + solution

def show(N):
    have_solution = False
    for solution in solve(N):
        have_solution = True
        for n, n_next in zip(solution, solution[1:]):
            print(n, n_next*3-n)
        print(1)
        print("-"*20)

    if not have_solution:
        print("Impossible")
Read full article from [2015-11-04] Challenge #239 [Intermediate] A Zero-Sum Game of Threes : dailyprogrammer

[2015-11-02] Challenge #239 [Easy] A Game of Threes : dailyprogrammer


[2015-11-02] Challenge #239 [Easy] A Game of Threes : dailyprogrammer
Back in middle school, I had a peculiar way of dealing with super boring classes. I would take my handy pocket calculator and play a "Game of Threes". Here's how you play it:
First, you mash in a random large number to start with. Then, repeatedly do the following:
  • If the number is divisible by 3, divide it by 3.
  • If it's not, either add 1 or subtract 1 (to make it divisible by 3), then divide it by 3.
The game stops when you reach "1".
While the game was originally a race against myself in order to hone quick math reflexes, it also poses an opportunity for some interesting programming challenges. Today, the challenge is to create a program that "plays" the Game of Threes.
    public static void main(String[] args) {

        int input = 31337357;

        while(input > 1) {
            int n = input % 3 == 0 ? 0 : input % 3 == 1 ? -1 : 1;
            System.out.println(input + " " + n);
            input = (input + n) / 3;
        }

        System.out.println(input);
    }
Read full article from [2015-11-02] Challenge #239 [Easy] A Game of Threes : dailyprogrammer

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