Threaded binary tree


https://en.wikipedia.org/wiki/Threaded_binary_tree
threaded binary tree is a binary tree variant that allows fast traversal: given a pointer to a node in a threaded tree, it is possible to cheaply find its in-order successor (and/or predecessor).

A binary tree is threaded by making all right child pointers that would normally be null point to the inorder successor of the node (if it exists) , and all left child pointers that would normally be null point to the inorder predecessor of the node."

A threaded binary tree makes it possible to traverse the values in the binary tree via a linear traversal that is more rapid than a recursive in-order traversal. It is also possible to discover the parent of a node from a threaded binary tree, without explicit use of parent pointers or a stack, albeit slowly.

Non recursive Inorder traversal for a Threaded Binary Tree
for every node, we'll visit the left sub-tree (if it exists) first (if and only if we haven't visited it earlier); then we visit (i.e. print its value, in our case) the node itself and then the right sub-tree (if it exists). If the right sub-tree is not there, we check for the threaded link and make the threaded node the current node in consideration.
Threaded Binary Tree.png
http://geeksquiz.com/threaded-binary-tree/
Single Threaded: Where a NULL right pointers is made to point to the inorder successor (if successor exists)
Double Threaded: Where both left and right NULL pointers are made to point to inorder predecessor and inorder successor respectively. The predecessor threads are useful for reverse inorder traversal and postorder traversal.
The threads are also useful for fast accessing ancestors of a node.
Following diagram shows an example Single Threaded Binary Tree. The dotted lines represent threads.
threadedBT
struct Node
{
    int data;
    Node *left, *right;
    bool rightThread; 
}
Inorder Taversal using Threads
// Utility function to find leftmost node in atree rooted with n
struct Node* leftMost(struct Node *n)
{
    if (n == NULL)
       return NULL;
    while (n->left != NULL)
        n = n->left;
    return n;
}
// C code to do inorder traversal in a threadded binary tree
void inOrder(struct Node *root)
{
    struct Node *cur = leftmost(root);
    while (cur != NULL)
    {
        printf("%d ", cur->data);
        // If this node is a thread node, then go to
        // inorder successor
        if (cur->rightThread)
            cur = cur->right;
        else // Else go to the leftmost child in right subtree
            cur = leftmost(cur->right);
    }
}


We basically need to set NULL right pointers to inorder successor. We first do an inorder traversal of the tree and store it in a queue (we can use a simple array also) so that the inorder successor becomes the next node. We again do an inorder traversal and whenever we find a node whose right is NULL, we take the front item from queuue and make it the right of current node. We also set isThreaded to true to indicate that the right pointer is a threaded link.
class Node {
    int data;
    Node left, right;
    // Used to indicate whether the right pointer is a normal
    // right pointer or a pointer to inorder successor.
    boolean isThreaded;
    public Node(int item) {
        data = item;
        left = right = null;
    }
}
class BinaryTree {
    static Node root;
  
    // Helper function to put the Nodes in inorder into queue
    void populateQueue(Node node, Queue<Node> q) {
        if (node == null) {
            return;
        }
        if (node.left != null) {
            populateQueue(node.left, q);
        }
        q.add(node);
        if (node.right != null) {
            populateQueue(node.right, q);
        }
    }
    // Function to traverse queue, and make tree threaded
    void createThreadedUtil(Node node, Queue<Node> q) {
        if (node == null) {
            return;
        }
        if (node.left != null)
            createThreadedUtil(node.left, q);       
        q.remove();
        if (node.right != null)
            createThreadedUtil(node.right, q);       
        // If right pointer is NULL, link it to the
        // inorder successor and set 'isThreaded' bit.
        else {
            node.right = q.peek();
            node.isThreaded = true;
        }
    }
    // This function uses populateQueue() and
    // createThreadedUtil() to convert a given binary tree
    // to threaded tree.
    void createThreaded(Node node) {
        // Create a queue to store inorder traversal
        Queue<Node> q = new LinkedList<Node>();
        // Store inorder traversal in queue
        populateQueue(node, q);
        // Link NULL right pointers to inorder successor
        createThreadedUtil(node, q);
    }
    // A utility function to find leftmost node in a binary
    // tree rooted with 'root'. This function is used in inOrder()
    Node leftMost(Node node) {
        while (node != null && node.left != null) {
            node = node.left;
        }
        return node;
    }
    // Function to do inorder traversal of a threadded binary tree
    void inOrder(Node node) {
        if (node == null)
            return;       
        // Find the leftmost node in Binary Tree
        Node cur = leftMost(node);
        while (cur != null) {
            System.out.print(" " + cur.data + " ");
            // If this Node is a thread Node, then go to
            // inorder successor
            if (cur.isThreaded == true) {
                cur = cur.right;
            } else // Else go to the leftmost child in right subtree
            {
                cur = leftMost(cur.right);
            }
        }
    }
     
    // driver program to test for above functions
    public static void main(String args[]) {
        BinaryTree tree = new BinaryTree();
        tree.root = new Node(1);
        tree.root.left = new Node(2);
        tree.root.right = new Node(3);
        tree.root.left.left = new Node(4);
        tree.root.left.right = new Node(5);
        tree.root.right.left = new Node(6);
        tree.root.right.right = new Node(7);
        tree.createThreaded(root);
        System.out.println("Inorder traversal of created threaded tree");
        tree.inOrder(root);
    }
BUILDING THREADED TREES
// Add a node to this node's sorted subtree.
AddNode(Data: new_value) // See if the new value is smaller than ours. If (new_value < this.Value) // The new value is smaller. Add it to the left subtree. If (this.LeftChild != null) Then this.LeftChild.AddNode(new_value) Else // Add the new child here. ThreadedNode child = new ThreadedNode(new_value) child.LeftThread = this.LeftThread child.RightThread = this this.LeftChild = child this.LeftThread = null End If Else // The new value is not smaller. Add it to the right subtree. If (this.RightChild != null) Then this.RightChild.AddNode(new_value) Else // Add the new child here. ThreadedNode child = new ThreadedNode(new_value) child.LeftThread = this child.RightThread = this.RightThread this.RightChild = child this.RightThread = null End If End If End AddNode

Also check http://www.dcs.bbk.ac.uk/~trevor/FoC/NOTES/notes2%20trees%20p17_22.pdf
Read full article from Threaded binary tree - Wikipedia, the free encyclopedia

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