LeetCode 48 - Rotate Image


https://leetcode.com/problems/rotate-image/
You are given an n x n 2D matrix representing an image.
Rotate the image by 90 degrees (clockwise).
Note:
You have to rotate the image in-place, which means you have to modify the input 2D matrix directly. DO NOT allocate another 2D matrix and do the rotation.
Example 1:
Given input matrix = 
[
  [1,2,3],
  [4,5,6],
  [7,8,9]
],

rotate the input matrix in-place such that it becomes:
[
  [7,4,1],
  [8,5,2],
  [9,6,3]
]
Example 2:
Given input matrix =
[
  [ 5, 1, 9,11],
  [ 2, 4, 8,10],
  [13, 3, 6, 7],
  [15,14,12,16]
], 

rotate the input matrix in-place such that it becomes:
[
  [15,13, 2, 5],
  [14, 3, 4, 1],
  [12, 6, 8, 9],
  [16, 7,10,11]
]
https://www.cnblogs.com/grandyang/p/4389572.html
在计算机图像处理里,旋转图片是很常见的,由于图片的本质是二维数组,所以也就变成了对数组的操作处理,翻转的本质就是某个位置上数移动到另一个位置上,比如用一个简单的例子来分析:
1  2  3       7  4  1 
4  5  6  -->   8  5  2  
7  8  9       9  6  3
对于90度的翻转有很多方法,一步或多步都可以解,我们先来看一种直接的方法,对于当前位置,计算旋转后的新位置,然后再计算下一个新位置,第四个位置又变成当前位置了,所以这个方法每次循环换四个数字,如下所示:
1  2  3                 7  2  1                  7  4  1
4  5  6      -->      4  5  6   -->    8  5  2  
7  8  9                 9  8  3      9  6  3

    void rotate(vector<vector<int> > &matrix) {
        int n = matrix.size();
        for (int i = 0; i < n / 2; ++i) {
            for (int j = i; j < n - 1 - i; ++j) {
                int tmp = matrix[i][j];
                matrix[i][j] = matrix[n - 1 - j][i];
                matrix[n - 1 - j][i] = matrix[n - 1 - i][n - 1 - j];
                matrix[n - 1 - i][n - 1 - j] = matrix[j][n - 1 - i];
                matrix[j][n - 1 - i] = tmp;
            }
        }
    }
https://www.jianshu.com/p/afd50b2b22ea
- precheck
https://zhuhan0.blogspot.com/2017/04/leetcode-48-rotate-image.html
纯模拟,从外到内一圈一圈的转,但这个方法太慢。
A[i][j] -> A[j][n-1-i] -> A[n-1-i][n-1-j] -> A[n-1-j][i] -> A[i][j]
    public void rotate(int[][] matrix) {
        for (int i = 0; i < matrix.length / 2; i++) {
            for (int j = i; j < matrix.length - i - 1; j++) {
                rotate(matrix, i, j);
            }
        }
    }
    
    private void rotate(int[][] matrix, int i, int j) {
        int n = matrix.length;
        int temp = matrix[i][j];
        matrix[i][j] = matrix[n - 1 - j][i];
        matrix[n - 1 - j][i] = matrix[n - 1 - i][n - 1 - j];
        matrix[n - 1 - i][n - 1 - j] = matrix[j][n - 1 - i];
        matrix[j][n - 1 - i] = temp;
    }

X.
最后再来看一种方法,这种方法首先对原数组取其转置矩阵,然后把每行的数字翻转可得到结果,如下所示(其中蓝色数字表示翻转轴):
1  2  3       1  4  7       7  4  1
4  5  6  -->   2  5  8   -->     8  5  2  
7  8  9       3  6  9          9  6  3

    void rotate(vector<vector<int> > &matrix) {
        int n = matrix.size();
        for (int i = 0; i < n; ++i) {
            for (int j = i + 1; j < n; ++j) {
                swap(matrix[i][j], matrix[j][i]);
            }
            reverse(matrix[i].begin(), matrix[i].end());
        }
    }
http://bangbingsyb.blogspot.com/2014/11/leetcode-rotate-image.htm
觉得“剥洋葱”法一层一层地旋转最容易理解和写对。注意这里offset的使用以及中止条件start<end
    void rotate(vector<vector<int> > &matrix) {
        int start = 0, end = matrix.size()-1;
        while(start<end) {
            for(int i=start; i<end; i++) {  // rotate a layer
                int offset = i - start;
                int temp = matrix[start][i];
                matrix[start][i] = matrix[end-offset][start];
                matrix[end-offset][start] = matrix[end][end-offset];
                matrix[end][end-offset] = matrix[start+offset][end];
                matrix[start+offset][end] = temp;
            }
            start++;
            end--;
        }
    }
X. https://leetcode.com/problems/rotate-image/discuss/18872/A-common-method-to-rotate-the-image
 * clockwise rotate
 * first reverse up to down, then swap the symmetry 
 * 1 2 3     7 8 9     7 4 1
 * 4 5 6  => 4 5 6  => 8 5 2
 * 7 8 9     1 2 3     9 6 3
*/
void rotate(vector<vector<int> > &matrix) {
    reverse(matrix.begin(), matrix.end());
    for (int i = 0; i < matrix.size(); ++i) {
        for (int j = i + 1; j < matrix[i].size(); ++j)
            swap(matrix[i][j], matrix[j][i]);
    }
}

/*
 * anticlockwise rotate
 * first reverse left to right, then swap the symmetry
 * 1 2 3     3 2 1     3 6 9
 * 4 5 6  => 6 5 4  => 2 5 8
 * 7 8 9     9 8 7     1 4 7
*/
void anti_rotate(vector<vector<int> > &matrix) {
    for (auto vi : matrix) reverse(vi.begin(), vi.end());
    for (int i = 0; i < matrix.size(); ++i) {
        for (int j = i + 1; j < matrix[i].size(); ++j)
            swap(matrix[i][j], matrix[j][i]);
    }
}
X. http://buttercola.blogspot.com/2014/08/leetcode-rotate-image.html
    public void rotate(int[][] matrix) {
        // check if matrix is null or empty or length equals to 1
        if (matrix == null || matrix.length < 2) return;
         
        int n = matrix.length;
         
        for (int layer = 0; layer < n/2; layer++) {
            int first = layer;
            int last = n - layer - 1;
             
            for (int i = first; i < last; i++) {
                int offset = i - first;
                int top = matrix[first][i];
                 
                // left -> top
                matrix[first][i] = matrix[last - offset][first];
                 
                // bottom -> left
                matrix[last - offset][first] = matrix[last][last - offset];
                 
                // right -> bottom
                matrix[last][last - offset] = matrix[i][last];
                 
                // top - > right;
                matrix[i][last] = top;
            }
        }
    }
https://zhuhan0.blogspot.com/2017/04/leetcode-48-rotate-image.html
    public void rotate(int[][] matrix) {
        for (int i = 0; i < matrix.length / 2; i++) {
            for (int j = i; j < matrix.length - i - 1; j++) {
                rotate(matrix, i, j);
            }
        }
    }
    
    private void rotate(int[][] matrix, int i, int j) {
        int n = matrix.length;
        int temp = matrix[i][j];
        matrix[i][j] = matrix[n - 1 - j][i];
        matrix[n - 1 - j][i] = matrix[n - 1 - i][n - 1 - j];
        matrix[n - 1 - i][n - 1 - j] = matrix[j][n - 1 - i];
        matrix[j][n - 1 - i] = temp;
    }

X.
http://buttercola.blogspot.com/2014/08/leetcode-rotate-image.html

http://www.voidcn.com/article/p-tohbealf-bko.html
    public void rotate(int[][] matrix) {
        if(matrix == null || matrix.length==0)
            return ;
 
        int m = matrix.length;
 
        int[][] result = new int[m][m];
 
        for(int i=0; i<m; i++){
            for(int j=0; j<m; j++){
                result[j][m-1-i] = matrix[i][j];
            }
        } 
 
       for(int i=0; i<m; i++){
            for(int j=0; j<m; j++){
                matrix[i][j] = result[i][j];
            }
        } 
    }

In the following solution, a new 2-dimension array is created to store the rotated matrix, and the result is assigned to the matrix at the end. This is WRONG! Why?
public class Solution {
    public void rotate(int[][] matrix) {
        if(matrix == null || matrix.length==0)
            return ;
 
        int m = matrix.length;
 
        int[][] result = new int[m][m];
 
        for(int i=0; i<m; i++){
            for(int j=0; j<m; j++){
                result[j][m-1-i] = matrix[i][j];
            }
        } 
 
        matrix = result;
    }
}

The problem is that Java is pass by value not by refrence! “matrix” is just a reference to a 2-dimension array. If “matrix” is assigned to a new 2-dimension array in the method, the original array does not change. Therefore, there should be another loop to assign each element to the array referenced by “matrix”. Check out “ Java pass by value .” 

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