Flowing Water | tech::interview


Flowing Water | tech::interview
输入是一个 N*N的矩阵,代表地势高度。如果下雨水流只能流去比他矮或者一样高的地势。
矩阵左边和上边是太平洋,右边和下边是大西洋。求出所有的能同时流到两个大洋的点。
For example:
1
2
3
4
5
6
7
8
9
10
Pacific: ~
Atlantic: *
~ ~ ~ ~ ~ ~ ~
~ 1 2 2 3 (5) *
~ 3 2 3 (4) (4) *
~ 2 4 (5) 3 1 *
~ (6) (7) 1 4 5 *
~ (5) 1 1 2 4 *
* * * * * * *

括号里即为结果:
[[0, 4], [1, 3], [1, 4], [2, 2], [3, 0], [3, 1], [4, 0]]

优化的话,可以从两个ocean的点开始,从外往里搜。首先搜所有太平洋的点,记录下能接触到的position。然后同理搜大西洋的点,求出交集即可。
搜索用DFS和BFS都可以,复杂度为O(n^2)
    void search(Point pt, HashMap<Point,Boolean> visited, int[][] mat) {
        int[][] dirs = {{0,1}, {0,-1}, {1,0}, {-1,0}};
        for(int i = 0; i < 4; ++i) {
            int[] dir = dirs[i];
            Point new_pt = new Point(dir[0] + pt.x, dir[1] + pt.y);
            if( new_pt.x < 0 || new_pt.x >= mat.length || new_pt.y < 0 || new_pt.y >= mat.length ) {
                continue;
            }
            if( mat[new_pt.x][new_pt.y] < mat[pt.x][pt.y] || visited.containsKey(new_pt) ) {
                continue;
            }
            visited.put(new_pt, true);
            search(new_pt, visited, mat);
        }
    }
    
    public List<Point> flowing_water(int[][] mat) {
        int n = mat.length;
        // why not use hashset
        HashMap<Point, Boolean> visited_pac = new HashMap<Point, Boolean>();        
        for(int i = 0; i < n; ++i) {
            Point p = new Point(0,i);
            visited_pac.put(p, true);
            search(p, visited_pac, mat);
        }        
        for(int i = 0; i < n; ++i) {
            Point p = new Point(i,0);
            visited_pac.put(p, true);
            search(p, visited_pac, mat);
        }
        
        HashMap<Point, Boolean> visited_alt = new HashMap<Point, Boolean>();        
        for(int i = 0; i < n; ++i) {
            Point p = new Point(n-1,i);
            visited_alt.put(p, true);
            search(p, visited_alt, mat);
        }
        
        for(int i = 0; i < n; ++i) {
            Point p = new Point(i,n-1);
            visited_alt.put(p, true);
            search(p, visited_alt, mat);
        }        
        ArrayList<Point> ret = new ArrayList<Point>();
        for(Point key : visited_alt.keySet()) {
            if(visited_pac.containsKey(key)) {
                ret.add(key);
            }
        }
        return ret;
    }

void search(Point pt, HashMap<Point,Boolean> visited, int[][] mat) { int[][] dirs = {{0,1}, {0,-1}, {1,0}, {-1,0}}; for(int i = 0; i < 4; ++i) { int[] dir = dirs[i]; Point new_pt = new Point(dir[0] + pt.x, dir[1] + pt.y); if( new_pt.x < 0 || new_pt.x >= mat.length || new_pt.y < 0 || new_pt.y >= mat.length ) { continue; } if( mat[new_pt.x][new_pt.y] < mat[pt.x][pt.y] || visited.containsKey(new_pt) ) { continue; } visited.put(new_pt, true); search(new_pt, visited, mat); } } public List<Point> flowing_water(int[][] mat) { int n = mat.length; HashMap<Point, Boolean> visited_pac = new HashMap<Point, Boolean>(); for(int i = 0; i < n; ++i) { Point p = new Point(0,i); visited_pac.put(p, true); search(p, visited_pac, mat); } for(int i = 0; i < n; ++i) { Point p = new Point(i,0); visited_pac.put(p, true); search(p, visited_pac, mat); } HashMap<Point, Boolean> visited_alt = new HashMap<Point, Boolean>(); for(int i = 0; i < n; ++i) { Point p = new Point(n-1,i); visited_alt.put(p, true); search(p, visited_alt, mat); } for(int i = 0; i < n; ++i) { Point p = new Point(i,n-1); visited_alt.put(p, true); search(p, visited_alt, mat); } ArrayList<Point> ret = new ArrayList<Point>(); for(Point key : visited_alt.keySet()) { if(visited_pac.containsKey(key)) { ret.add(key); } } return ret; }

https://moonstonelin.wordpress.com/2016/05/23/waterflow/
public List<Tuple<int, int>> WaterFlow(int[,] matrix)
{
    HashSet<int> visited1 = new HashSet<int>();
    HashSet<int> visited2 = new HashSet<int>();
 
    HashSet<Tuple<int, int>> result1 = new HashSet<Tuple<int,int>>();
    HashSet<Tuple<int, int>> result2 = new HashSet<Tuple<int,int>>();
    List<Tuple<int, int>> result = new List<Tuple<int, int>>();
 
    int R = matrix.GetLength(0);
    int C = matrix.GetLength(1);
 
    for (int c = 0; c < C; c++)
    {
        WaterFlowHelper(matrix, 0, c, visited1, result1);
        WaterFlowHelper(matrix, R - 1, c, visited2, result2);
    }
 
    for (int r = 0; r < R; r++)
    {
        WaterFlowHelper(matrix, r, 0, visited1, result1);
        WaterFlowHelper(matrix, r, C - 1, visited2, result2);
    }
 
    foreach (var tp in result1)
    {
        if (result2.Contains(tp))
        {
            result.Add(tp);
        }
    }
 
    return result;
}
 
private void WaterFlowHelper(int[,] matrix, int row, int column, HashSet<int> visited, HashSet<Tuple<int, int>> result)
{
    int R = matrix.GetLength(0);
    int C = matrix.GetLength(1);
 
    if ((row < 0) || (row >= R) || (column < 0) || (column >= C))
    {
        return;
    }
 
    if (visited.Contains(row * R + column))
    {
        return;
    }
 
    visited.Add(row * R + column);
    result.Add(new Tuple<int, int>(row, column));
 
    int[] dirX = new int[4] { 0, -1, 0, 1 };
    int[] dirY = new int[4] { -1, 0, 1, 0 };
 
    for (int i = 0; i < 4; i++)
    {
        int X = row + dirX[i];
        int Y = column + dirY[i];
 
        if ((X >= 0) && (X < R) && (Y >= 0) && (Y < C) && (matrix[X, Y] >= matrix[row, column]))
        {
            WaterFlowHelper(matrix, X, Y, visited, result);
        }
    }
}
http://sidbai.github.io/2015/07/07/Flowing-Water/
http://yuanhsh.iteye.com/blog/2219621
  1. vector<vector<int>> dirs = {{0,1}, {0,-1}, {1,0}, {-1,0}};  
  2. void dfs(vector<vector<int>>& mat, unordered_set<Point>& ocean, Point p) {  
  3.     int n = mat.size();  
  4.     ocean.insert(p);  
  5.     for(auto& dir:dirs) {  
  6.         int x = p.x+dir[0];  
  7.         int y = p.y+dir[1];  
  8.         if(x<0 || y<0 || x>=n || y>=n || mat[x][y]<mat[p.x][p.y] || ocean.count({x,y})) continue;  
  9.         dfs(mat, ocean, {x,y});  
  10.     }  
  11. }  
  12. vector<Point> flowing_water(vector<vector<int>>& mat) {  
  13.     unordered_set<Point> pac, atl;  
  14.     int n = mat.size();  
  15.     for(int i=0; i<n; i++) {  
  16.         dfs(mat, pac, {0, i});  
  17.         dfs(mat, pac, {i, 0});  
  18.         dfs(mat, atl, {n-1, i});  
  19.         dfs(mat, atl, {i, n-1});  
  20.     }  
  21.     vector<Point> res;  
  22.     // unordered results  
  23.     // for(auto& p:atl) {  
  24.     //     if(pac.count(p)) {  
  25.     //         res.push_back(p);  
  26.     //     }  
  27.     // }  
  28.       
  29.     // ordered results  
  30.     for(int i=0; i<n; i++) {  
  31.         for(int j=0; j<n; j++) {  
  32.             Point p = {i, j};  
  33.             if(pac.count(p) && atl.count(p)) {  
  34.                 res.push_back(p);  
  35.             }  
  36.         }  
  37.     }  
  38.     return res;  
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