Greedy Algorithms | Set 9 (Boruvka's algorithm) - GeeksforGeeks


Greedy Algorithms | Set 9 (Boruvka's algorithm) - GeeksforGeeks
Like Prim's and Kruskal's, Boruvka's algorithm is also a Greedy algorithm. Below is complete algorithm.
1) Input is a connected, weighted and directed graph.
2) Initialize all vertices as individual components (or sets).
3) Initialize MST as empty.
4) While there are more than one components, do following
   for each component.
      a)  Find the closest weight edge that connects this 
          component to any other component.
      b)  Add this closest edge to MST if not already added.  
5) Return MST.
Below is the idea behind above algorithm (The idea is same as Prim's MST algorithm).
A spanning tree means all vertices must be connected. So the two disjoint subsets (discussed above) of vertices must be connected to make a Spanning Tree. And they must be connected with the minimum weight edge to make it a Minimum Spanning Tree.

// The main function for MST using Boruvka's algorithm
void boruvkaMST(struct Graph* graph)
{
    // Get data of given graph
    int V = graph->V, E = graph->E;
    Edge *edge = graph->edge;
 
    // Allocate memory for creating V subsets.
    struct subset *subsets = new subset[V];
 
    // An array to store index of the cheapest edge of
    // subset.  The stored index for indexing array 'edge[]'
    int *cheapest = new int[V];
 
    // Create V subsets with single elements
    for (int v = 0; v < V; ++v)
    {
        subsets[v].parent = v;
        subsets[v].rank = 0;
        cheapest[v] = -1;
    }
 
    // Initially there are V different trees.
    // Finally there will be one tree that will be MST
    int numTrees = V;
    int MSTweight = 0;
 
    // Keep combining components (or sets) until all
    // compnentes are not combined into single MST.
    while (numTrees > 1)
    {
        // Traverse through all edges and update
        // cheapest of every component
        for (int i=0; i<E; i++)
        {
            // Find components (or sets) of two corners
            // of current edge
            int set1 = find(subsets, edge[i].src);
            int set2 = find(subsets, edge[i].dest);
 
            // If two corners of current edge belong to
            // same set, ignore current edge
            if (set1 == set2)
                continue;
 
            // Else check if current edge is closer to previous
            // cheapest edges of set1 and set2
            else
            {
               if (cheapest[set1] == -1 ||
                   edge[cheapest[set1]].weight > edge[i].weight)
                 cheapest[set1] = i;
 
               if (cheapest[set1] == -1 ||
                   edge[cheapest[set2]].weight > edge[i].weight)
                 cheapest[set2] = i;
            }
        }
 
        // Consider the above picked cheapest edges and add them
        // to MST
        for (int i=0; i<V; i++)
        {
            // Check if cheapest for current set exists
            if (cheapest[i] != -1)
            {
                int set1 = find(subsets, edge[cheapest[i]].src);
                int set2 = find(subsets, edge[cheapest[i]].dest);
 
                if (set1 == set2)
                    continue;
                MSTweight += edge[cheapest[i]].weight;
                printf("Edge %d-%d included in MST\n",
                       edge[cheapest[i]].src, edge[cheapest[i]].dest,
                       edge[cheapest[i]].weight);
 
                // Do a union of set1 and set2 and decrease number
                // of trees
                Union(subsets, set1, set2);
                numTrees--;
            }
        }
    }
 
    printf("Weight of MST is %d\n", MSTweight);
    return;
}

http://algs4.cs.princeton.edu/43mst/BoruvkaMST.java.html
https://github.com/sbiyyala/Algorithms/blob/master/src/BoruvkaMST.java
http://algos.org/borukvas-mstminimum-spanning-tree-java/
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