Biconnected Components - GeeksforGeeks


Biconnected Components - GeeksforGeeks
we will see how to find biconnected component in a graph using algorithm by John Hopcroft and Robert Tarjan.
              Biconnected Components
Idea is to store visited edges in a stack while DFS on a graph and keep looking for Articulation Points (highlighted in above figure). As soon as an Articulation Point u is found, all edges visited while DFS from node u onwards will form one biconnected component. When DFS completes for one connected component, all edges present in stack will form a biconnected component.
If there is no Articulation Point in graph, then graph is biconnected and so there will be one biconnected component which is the graph itself.

// A recursive function that finds and prints strongly connected
// components using DFS traversal
// u --> The vertex to be visited next
// disc[] --> Stores discovery times of visited vertices
// low[] -- >> earliest visited vertex (the vertex with minimum
//             discovery time) that can be reached from subtree
//             rooted with current vertex
// *st -- >> To store visited edges
void Graph::BCCUtil(int u, int disc[], int low[], list<Edge> *st,
                    int parent[])
{
    // A static variable is used for simplicity, we can avoid use
    // of static variable by passing a pointer.
    static int time = 0;
   
    // Initialize discovery time and low value
    disc[u] = low[u] = ++time;
    int children = 0;
   
    // Go through all vertices adjacent to this
    list<int>::iterator i;
    for (i = adj[u].begin(); i != adj[u].end(); ++i)
    {
        int v = *i;  // v is current adjacent of 'u'
   
        // If v is not visited yet, then recur for it
        if (disc[v] == -1)
        {
            children++;
            parent[v] = u;
            //store the edge in stack
            st->push_back(Edge(u,v));
            BCCUtil(v, disc, low, st, parent);
   
            // Check if the subtree rooted with 'v' has a
            // connection to one of the ancestors of 'u'
            // Case 1 -- per Strongly Connected Components Article
            low[u]  = min(low[u], low[v]);
  
            //If u is an articulation point,
            //pop all edges from stack till u -- v
            if( (disc[u] == 1 && children > 1) ||
                (disc[u] > 1 && low[v] >= disc[u]) )
            {
                while(st->back().u != u || st->back().v != v)
                {
                    cout << st->back().u << "--" << st->back().v << " ";
                    st->pop_back();
                }
                cout << st->back().u << "--" << st->back().v;
                st->pop_back();
                cout << endl;
                count++;
            }
        }
   
        // Update low value of 'u' only of 'v' is still in stack
        // (i.e. it's a back edge, not cross edge).
        // Case 2 -- per Strongly Connected Components Article
        else if(v != parent[u] && disc[v] < low[u])
        {
            low[u]  = min(low[u], disc[v]);
            st->push_back(Edge(u,v));
        }
    }
}
   
// The function to do DFS traversal. It uses BCCUtil()
void Graph::BCC()
{
    int *disc = new int[V];
    int *low = new int[V];
    int *parent = new int[V];
    list<Edge> *st = new list<Edge>[E];
   
    // Initialize disc and low, and parent arrays
    for (int i = 0; i < V; i++)
    {
        disc[i] = NIL;
        low[i] = NIL;
        parent[i] = NIL;
    }
   
    for (int i = 0; i < V; i++)
    {
        if (disc[i] == NIL)
            BCCUtil(i, disc, low, st, parent);
          
        int j = 0;
        //If stack is not empty, pop all edges from stack
        while(st->size() > 0)
        {
            j = 1;
            cout << st->back().u << "--" << st->back().v << " ";
            st->pop_back();
        }
        if(j == 1)
        {
            cout << endl;
            count++;
        }
    }
}
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