Convert a normal BST to Balanced BST - GeeksforGeeks
Given a BST (Binary Search Tree) that may be unbalanced, convert it into a balanced BST that has minimum possible height.
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Given a BST (Binary Search Tree) that may be unbalanced, convert it into a balanced BST that has minimum possible height.
A Simple Solution is to traverse nodes in Inorder and one by one insert into a self-balancing BST like AVL tree. Time complexity of this solution is O(n Log n) and this solution doesn’t guarantee
An Efficient Solution can construct balanced BST in O(n) time with minimum possible height. Below are steps.
- Traverse given BST in inorder and store result in an array. This step takes O(n) time. Note that this array would be sorted as inorder traversal of BST always produces sorted sequence.
- Build a balanced BST from the above created sorted array using the recursive approach discussed here. This step also takes O(n) time as we traverse every element exactly once and processing an element takes O(1) time.
/* This function traverse the skewed binary tree and
stores its nodes pointers in vector nodes[] */
void
storeBSTNodes(Node* root, vector<Node*> &nodes)
{
// Base case
if
(root==NULL)
return
;
// Store nodes in Inorder (which is sorted
// order for BST)
storeBSTNodes(root->left, nodes);
nodes.push_back(root);
storeBSTNodes(root->right, nodes);
}
/* Recursive function to construct binary tree */
Node* buildTreeUtil(vector<Node*> &nodes,
int
start,
int
end)
{
// base case
if
(start > end)
return
NULL;
/* Get the middle element and make it root */
int
mid = (start + end)/2;
Node *root = nodes[mid];
/* Using index in Inorder traversal, construct
left and right subtress */
root->left = buildTreeUtil(nodes, start, mid-1);
root->right = buildTreeUtil(nodes, mid+1, end);
return
root;
}
// This functions converts an unbalanced BST to
// a balanced BST
Node* buildTree(Node* root)
{
// Store nodes of given BST in sorted order
vector<Node *> nodes;
storeBSTNodes(root, nodes);
// Constucts BST from nodes[]
int
n = nodes.size();
return
buildTreeUtil(nodes, 0, n-1);
}