Find if there is a path of more than k length from a source - GeeksforGeeks


Find if there is a path of more than k length from a source - GeeksforGeeks
Given a graph, a source vertex in the graph and a number k, find if there is a simple path (without any cycle) starting from given source and ending at any other vertex.
    
Input  : Source s = 0, k = 58  
Output : True  There exists a simple path 0 -> 7 -> 1  -> 2 -> 8 -> 6 -> 5 -> 3 -> 4  
Which has a total distance of 60 km which  is more than 58.  

One important thing to note is, simply doing BFS or DFS and picking the longest edge at every step would not work. The reason is, a shorter edge can produce longer path due to higher weight edges connected through it.
The idea is to use Backtracking. We start from given source, explore all paths from current vertex. We keep track of current distance from source. If distance becomes more than k, we return true. If a path doesn’t produces more than k distance, we backtrack.
How do we make sure that the path is simple and we don’t loop in a cycle? The idea is to keep track of current path vertices in an array. Whenever we add a vertex to path, we check if it already exists or not in current path. If it exists, we ignore the edge.

// This class represents a dipathted graph using
// adjacency list representation
class Graph
{
    int V;    // No. of vertices
 
    // In a weighted graph, we need to store vertex
    // and weight pair for every edge
    list< pair<int, int> > *adj;
    bool pathMoreThanKUtil(int src, int k, vector<bool> &path);
};
 
// Returns true if graph has path more than k length
bool Graph::pathMoreThanK(int src, int k)
{
    // Create a path array with nothing included
    // in path
    vector<bool> path(V, false);
 
    // Add source vertex to path
    path[src] = 1;
 
    return pathMoreThanKUtil(src, k, path);
}
 
// Prints shortest paths from src to all other vertices
bool Graph::pathMoreThanKUtil(int src, int k, vector<bool> &path)
{
    // If k is 0 or negative, return true;
    if (k <= 0)
        return true;
 
    // Get all adjacent vertices of source vertex src and
    // recursively explore all paths from src.
    list<iPair>::iterator i;
    for (i = adj[src].begin(); i != adj[src].end(); ++i)
    {
        // Get adjacent vertex and weight of edge
        int v = (*i).first;
        int w = (*i).second;
 
        // If vertex v is already there in path, then
        // there is a cycle (we ignore this edge)
        if (path[v] == true)
            continue;
 
        // If weight of is more than k, return true
        if (w >= k)
            return true;
 
        // Else add this vertex to path
        path[v] = true;
 
        // If this adjacent can provide a path longer
        // than k, return true.
        if (pathMoreThanKUtil(v, k-w, path))
            return true;
 
        // Backtrack
        path[v] = false;
    }
 
    // If no adjacent could produce longer path, return
    // false
    return false;
}
 
// Allocates memory for adjacency list
Graph::Graph(int V)
{
    this->V = V;
    adj = new list<iPair> [V];
}
 
// Utility function to an edge (u, v) of weight w
void Graph::addEdge(int u, int v, int w)
{
    adj[u].push_back(make_pair(v, w));
    adj[v].push_back(make_pair(u, w));
}
Modify the above solution to find weight of longest path from a given source.

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